StatusManager
The StatusManager contains all of the StatusEffects on a GameObject.
Last updated
The StatusManager contains all of the StatusEffects on a GameObject.
Last updated
Displays the list of currently active StatusEffects and can add or remove effects through its public methods.
Effects
An IEnumerable of currently active StatusEffects.
Returns true if a StatusEffect is found given an instance ID.
Returns a list of the StatusEffects on the StatusManager.
Returns the first StatusEffect on the StatusManager.
Adds a new StatusEffect to the StatusManager.
Remove a StatusEffect from the StatusManager.
Remove all StatusEffects from the StatusManager.
OnStatusEffect
Invoked when a StatusEffect is added or removed.