StatusManager
The StatusManager contains all of the StatusEffects on a GameObject.
Last updated
The StatusManager contains all of the StatusEffects on a GameObject.
Last updated
Displays the list of currently active StatusEffects and can add or remove effects through its public methods.
Effects
OnStatusEffect
An of currently active .
Returns true if a is found given an instance ID.
Returns a list of the on the StatusManager.
Returns the first on the StatusManager.
Adds a new to the StatusManager.
Remove a from the StatusManager.
Remove all from the StatusManager.
Invoked when a is added or removed.