The StatusManager contains all of the StatusEffects on a GameObject.
Displays the list of currently active StatusEffects and can add or remove effects through its public methods.
Effects
IEnumerablearrow-up-right<StatusEffect>
An IEnumerablearrow-up-right of currently active StatusEffects.
GetStatusEffect
Returns true if a StatusEffect is found given an instance ID.
GetStatusEffects
Returns a list of the StatusEffects on the StatusManager.
GetFirstStatusEffect
Returns the first StatusEffect on the StatusManager.
AddStatusEffect
Adds a new StatusEffect to the StatusManager.
RemoveStatusEffect
Remove a StatusEffect from the StatusManager.
RemoveAllStatusEffects
Remove all StatusEffects from the StatusManager.
OnStatusEffect
Invoked when a StatusEffect is added or removed.
Last updated 9 months ago