Condition
Last updated
Last updated
A conditional command to run when a StatusEffect is applied. It can add or remove other StatusEffects depending on whether the condition is met.
SearchableConfigurable | The ConditionalConfigurable enum that selects how to search. |
SearchableData | The StatusEffectData that is searched for in the target. |
SearchableComparableName | The ComparableName that is searched for in the target. |
SearchableGroup | The StatusEffectGroup that is searched for in the target. |
Exists | The bool to check if the searchable exists or doesn't exist. |
Add | The bool to add or remove the configurable type. |
Scaled | If true it will multiply the Stacks value by how many stacks of the current effect are being added. |
UseStacks | If false and removing effects it will remove all instead of a set amount. |
Stacks | The stack count to add or remove. |
ActionConfigurable | The ConditionalConfigurable enum that selects how to remove. |
ActionData | The StatusEffectData that can be added or removed. |
ActionComparableName | The ComparableName that can be removed. |
ActionGroup | The StatusEffectGroup that can be removed. |
Timing | The ConditionalTiming enum that determines what kind of timing should be applied to the added StatusEffect. |
Duration | If Duration is selected in the ConditionalTiming enum this float value will be used. |