StatusManager
The StatusManager contains all of the StatusEffects on a GameObject.
Last updated
The StatusManager contains all of the StatusEffects on a GameObject.
Last updated
Displays the list of currently active StatusEffects and can add or remove effects through its public methods.
effects
Resets the time override to being real-time.
onStatusEffect
An of currently active .
Overrides real-time duration to decrementing from a .
Returns a list of the on the StatusManager.
Adds a new to the StatusManager.
Remove a from the StatusManager.
Remove all from the StatusManager.
Invoked when a is added or removed.