StatusManager
The StatusManager contains all of the StatusEffects on a GameObject.


Description
Displays the list of currently active StatusEffects and can add or remove effects through its public methods.
Properties
effects
An IReadOnlyList of currently active StatusEffects.
Methods
Overrides real-time duration to decrementing from a UnityEvent.
Resets the time override to being real-time.
Returns a list of the StatusEffects on the StatusManager.
Adds a new StatusEffect to the StatusManager.
Remove a StatusEffect from the StatusManager.
Remove all StatusEffects from the StatusManager.
Actions
onStatusEffect
Invoked when a StatusEffect is added or removed.
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