StatusEffect
Description
StatusEffects hold the StatusEffectData and duration.
Properties
data | The StatusEffectData reference. |
duration | How long the effect will last. This may be in seconds but can also be tied to UnityEvent invocations. |
stack | The int value count of how many stacks of the effect there are. |
Actions
started | Invoked when the effect starts. |
stopped | Invoked when the effect stops. |
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