StatusEffect
Description
StatusEffects hold the StatusEffectData and duration.
Properties
data
The StatusEffectData reference.
duration
How long the effect will last. This may be in seconds but can also be tied to UnityEvent invocations.
stack
The int value count of how many stacks of the effect there are.
Actions
started
Invoked when the effect starts.
stopped
Invoked when the effect stops.
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