> For the complete documentation index, see [llms.txt](https://maraudical.gitbook.io/status-effects-framework/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://maraudical.gitbook.io/status-effects-framework/type-specifics/scriptable-objects/statusname.md).

# StatusName

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### Description

Status names are important to differentiate [StatusVariables](/status-effects-framework/type-specifics/classes/statusvariable.md) as well as declare the target of an [Effect](/status-effects-framework/type-specifics/classes/effect.md). There are three types of Status Names: [StatusNameFloats](/status-effects-framework/type-specifics/scriptable-objects/statusname/statusnamefloat.md), [StatusNameInts](/status-effects-framework/type-specifics/scriptable-objects/statusname/statusnameint.md), and [StatusNameBools](/status-effects-framework/type-specifics/scriptable-objects/statusname/statusnamebool.md).

### Properties

<table data-full-width="true"><thead><tr><th width="250">Name</th><th width="250">Type</th><th>Description</th></tr></thead><tbody><tr><td><code>Id</code></td><td><a href="https://docs.unity3d.com/ScriptReference/Hash128.html">Hash128</a></td><td>A unique <a href="https://docs.unity3d.com/ScriptReference/Hash128.html">Hash128</a> ID for quick comparisons and easy serialization with other supported packages.</td></tr></tbody></table>
